ZEIT TRAVEL AGENCY


User Experience design case study for a fictional time-travel-based travel booking website. One of three final independent study projects for the DesignLab UX Academy program.

Zeit is the first time travel tourism company in the world. The process of booking and traveling is similar to how resorts work, albeit with organized (and secure) trips to nearby cities and attractions, where interaction with locals will be limited. Travelers can select trips based on activities, events, specific time period, or location.

The Problem

Zeit needed to create a responsive e-commerce website to sell time travel tourism packages. My main objective was to make the processes of users booking a trip and Zeit selling the tickets operate efficiently and effectively. Travelers needed to find what trips interested them, learn more about them, and follow through to a purchase decision. It was important to create the clearest way to display trips, categories, and departure / arrival dates.

Market Research

I gathered information about companies offering experiential travel, unique destination booking, and adventure travel to see how they approached booking and selling tickets.

Companies such as GeoEx, Space X, and National Geographic Expeditions provided valuable insight :

  • Easy to find information on trip safety was hard to find on these sites

  • The expense of the trips was stated up-front, but often had hidden costs

  • Detailed information about the trips often included the expected activity level and a detailed itinerary

  • Support chats and other ways to contact the company were usually available on each page


Interviews

I facilitated interviews with potential customers who participated in luxury and unique travel bookings, so I was able to get a well-rounded understanding of people’s expectations, needs, and frustrations. I asked a series of questions, to 10 different travelers.

Interview Conclusions

  • Exciting descriptions of destinations and unique experiences make it more likely that customers will book the trips

  • Self-planning and being able to choose their guide, although sometimes anxiety-inducing, seemed preferred

  • The availability of some kind of helpful tool to guide customers through the booking process helped reduce anxiety and information overload

  • Customers were concerned about safety when it came to the trip, even with a guide, and customers considered being able to fit into the environment as part of that safety

  • Having the option to be in touch with a guide in unique and relatively unexplored locations was often desired, but rarely offered

  • Easily accessible and in-depth information on the trip, location, and other customers’ experiences were desired


Empathy Map

Next, I studied the audience segment for Zeit customers. Zeit had some of this information on customer demographics, so I combined it with the results of my interview to develop an ideal persona to guide the rest of my process.


Feature Roadmap

The empathy map defined what would be most important for users to feel safe, informed, and empowered to book their trips. Zeit requested I focus purely on the most important core features.

  • Historical guides and a knowledge base about safety assurances and how trips were approved

  • Transparent, trustworthy customer reviews section

  • Trip categorization filtered by budget / activity / place

  • From front page, 2 to 3 step process to complete booking

  • Concise visualized explanation of time difference between start date, time period of the trip, and return date

  • Travel diaries and expert / guide articles

  • Full ADA / accessibility compliance

  • Live booking expert tool

  • Secure transactions / checkout

  • International currency support

  • Ability to customize and book trips in a modular fashion


Task flow

The most important task users would perform was the booking of trips and purchasing tickets. I developed a task flow that included how users arrived on the site, how they accessed content, created an account, found their desired results for trips, and finally booked and paid for a trip.


Low Fidelity Wire-Frames

My initial wire-frames focused on the homepage, since that was the first place users would land on the site. The ‘TripFinder Tool’ was to help guide users immediately to finding and exploring their desired trips. Other areas on the homepage emphasized the attractive experiential benefit of trips, and the accessibility to common activities on the trips.


Final Designs

Finalized from my research, I expanded and refined the low fidelity designs into Zeit’s responsive website homepage.

About Me

The intersection of art and technology fascinates me, and I’ve always been a curious and avid learner hungry for new knowledge. Early pixel pushing in Photoshop and basic HTML / CSS laid the foundation for my exploration across diverse disciplines: graphic design, stop-motion animation, video production, no-code web development, UI/UX design, audio engineering, and artificial intelligence research. Each project, big or small, has been a stepping stone, solidifying the rich skillset and knowledge base I carry today.

In 2023 I joined the Software Development Bootcamp at Coding Dojo, and learned how to translate my design ideas into functional applications. This combination of creative problem-solving, insatiable curiosity, and diverse perspectives allows me to collaborate meaningfully and spearhead innovative design solutions.

What truly excites me? Crafting experiences and solutions that resonate with users, empower their endeavors and make a real difference.

HTML5 Badge JavaScript Badge Python Badge ReactJS Badge NodeJS ViteJS Badge jQuery FastAPI Badge Django Badge Tailwind CSS Badge Firebase MongoDB MySQL Badge Visual Studio Code Badge GitHub Badge Adobe Illustrator Adobe Photoshop

PREFERRED TECH

  • Front-End Development:
    HTML5, CSS3 (including frameworks like Bootstrap), JavaScript (ES6+), React/Vue.js, Next.js, Prismic

  • Design Thinking:
    User research, persona development, problem framing, ideation, prototyping

  • UX/UI Design:
    Information architecture, wireframing, interaction design, visual design

  • Design Systems:
    Creating and implementing design systems for consistency and efficiency

  • Branding:
    Brand strategy, brand identity development, brand experience design

  • Software Tools:
    Adobe Creative Suite (Photoshop, Illustrator, InDesign), Figma, prototyping tools, Git, version control

  • Collaboration:
    Cross-functional collaboration, stakeholder management, communication, presentation skills

SKILLS

Accomplishments

— Bachelor's Degree in Graphic Design from The Art Institute of Portland, Oregon

— Certification in UX Design from DesignLab

— Pursued a Master of Business for 1 year at the City University of Seattle

— Full-Stack Software Development Bootcamp at Coding Dojo

— Years of shared experience in Graphic Design, Web Development, UI / UX Design, and Design Consultation

EXPERIENCE